Nintendo Wii U Screen Resolution Revealed (WVGA)
So this is what we found after staring at some hi-res photos and manually counting individual pixels – by our estimation, the screen on the Wii U tablet is about 870 pixels wide. However, that doesn’t jive with any standard screen resolutions and it certainly doesn’t match any LCDs commonly in production. 854, though… now that’s a winner. 854 x 480 (WVGA) is a very common widescreen resolution, and it’s within 2% of our not-scientific-enough measurement. Unless Nintendo changes things for the final units, we’re confident the Nintendo U tablet resolution is WVGA.
Nintendo Fans: Get Out Your Wallets
It’s not going to be hard to get to the Nintendo Club Elite status this year. Nintendo just announced the official release dates for most of the games they showed at E3 and it is going to be a busy couple of months.
GoldenEye – I Love Gooooold!

GoldenEye fans will have the chance to get a bundled control option when they pickup GoldenEye for the Wii later this year, but it’s not what you would expect for the motion-sensing Wii console. Rather than coming out with a Wii Zapper-type holder to use the Nunchuck and Wiimote combo, the optional hardware is a golden Wii Classic Controller Pro. This just further advanced my opinions that Activision does not have much faith in the traditional controls. This could have been seen going back to E3, when Activision had GoldenEye setup at the Nintendo booth four of the white Classic Pro controllers. I really wish the developers would put more time into the motion controls for their games. For a game like GoldenEye that is going to draw heavily on players nostalgia for the N64 classic, they cannot stray too far from the original formula.
E3: Nintendo 3DS Impressions

The biggest announcement at E3 2010 was the new Nintendo 3DS. While it was expected that Nintendo would be launching their newest handheld game console at the event, what the device would be capable of was met with much speculation. Nintendo put all of that speculation to bed, however, by having over one hundred of the consoles on display as the crowning jewel of their E3 booth, Ii you can even call it a booth any more… Moving along. The lines to get on the stage to play th 3DS were long and winding throughout day. Depending on what time of the day you got in the line, you could wait anywhere from thirty minutes to an hour to get twenty minutes with the new hardware and a variety of available software.




